Post-jam update
Three-Body Dungeon » Devlog
First and probably final post-jam update, unless game-breaking bugs are discovered. It fixes a few minor bugs and add some fun secrets (if you can find them).
- Fixed a bug with mixed up indicators used when Hecatia is off screen.
- Fixed a bug that caused the Eagle spirits to not play their animations
- Fixed a bug that caused 'door opened' sound effect to not play in many instances.
- Fixed a bug that would cause frozen enemies to linger after death.
- Added missing hit sounds to the boss and things she sprouts.
- Added a clearer animation to a MYSTERIOUS POWER
- Healing now shows how much you heal.
- Fixed a bug that would sometimes cause you to power up twice when grabbing a power-up item with two Hecatias on the same frame.
- The boss has somewhat more health. It's still a bad idea to touch her.
- Switches now stay switched when you enter and leave a screen
- Changed Hell bomb damage scaling to be much stronger, especially at higher levels.
- There are now more secrets
- Various small adjustments to spawn point in levels
Files
hecatia_jam_LINUX_POSTJAM.zip 27 MB
Jun 27, 2024
hecatia_jam_WINDOWS_POSTJAM.zip 30 MB
Jun 27, 2024
hecatia_jam_MAC_POSTJAM.zip 54 MB
Jun 27, 2024
Get Three-Body Dungeon
Three-Body Dungeon
Are you a bad enough dude to control three Hecatias at the same time?
Status | Released |
Authors | create2019, Node, illusorybread |
Genre | Action |
Tags | 2D, Action RPG, Dungeon Crawler, hecatia, junko, lapislazuli, Short, Singleplayer, Touhou |
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